Friday, 22 March 2013
Tungsten Map Loader - Minecraft
Tungsten Map Loader
Just a quick blog post to let you know about a new piece of software im writing.
Tungsten Map Loader is a program that lets you install maps in 1 second and disable them in 1 second and it also lets you do other nifty stuff.
I am almost done with this and will post the link later.
What i aim to do with tungsten map loader is create a system for installing maps and mods for games, for all games, in a simple way. I am testing this out with minecraft if it works ill adapt to other games.
Friday, 1 March 2013
Hello World!!!
Today i realized that i have to get a blog, so i created one.
This is my hello world post, just to let you know that im here, i exist, the legends are true.
passion but why do it in one post when you have a unlimited amount of posts to do in.
I then recognized the need for a open source, open format level editor. I then saddled down and started
work on Lile, short for Lithium Level Editor, witch is still in development.
So thats that, for now.
Have a great day.
Kobus out ;
This is my hello world post, just to let you know that im here, i exist, the legends are true.
About me :
I am a talented programmer living in South Africa (not because i want to but because i have to).
I like to play chess and dota2 and i almost playing games as much as making them.The thing i like to do more than any other thing in the whole world is program , its the reason i wake up in the morning its the reason i didn't have friend when i was 14, i could rant on and on and on. About mypassion but why do it in one post when you have a unlimited amount of posts to do in.
Previous projects :
At the moment there isn't really much interesting stuff to talk about.I made a sudoku solver program in delphi when i was 15 and a game launching utility i called game manager, it was all just half-finished broken projects until i started making games, i made a few prototypes that i always wished were made and one really stuck with me: it was gravity shifting and so i decided to make a prototype game that would explore the mechanic and that prototype later became Sarif.I then recognized the need for a open source, open format level editor. I then saddled down and started
work on Lile, short for Lithium Level Editor, witch is still in development.
Current projects :
I am currently working on a game called Aarkand witch i hope to have released by 2014.Other notable things:
I dont know why but i have an obsession with code optimisation.
So thats that, for now.
Have a great day.
Kobus out ;
Subscribe to:
Posts (Atom)

